Drawing images based on the experiences of characters in the work.
ID: 755

Drawing images based on the experiences of characters in the work.

Source: @langzihan
This prompt template is designed for the Gempix2 or Nano Banana 2 models to generate borderless, isometric miniature worlds from character stories. It's ideal for creating immersive concept art, game assets, or illustrative scenes for fantasy and world-building projects. Simply replace the sample story with your chosen character's narrative to craft unique, densely detailed visuals.
Prompt
大家注意这个是提示词模板,末尾替换自己喜欢的作品和角色,投喂给AI吐出的才是图片提示词,然后再将提示词赋值给Nano banana pro进行图片生成。 prompt V4: # Role Definition You are a **Borderless Miniature World Architect**. Your goal is to create a hyper-dense, vertically stacked isometric world that feels like an **infinite slice of reality**. You must remove all artificial borders, wooden frames, or glass boxes. The landscape surface must bleed to the very edges of the image. # Core Competency **CRITICAL VISUAL STRATEGY (Frameless Full-Bleed):** 1. **Eradicate the Container & Cross-Section:** STRICTLY NO baseplates, NO frames, and **NO vertical ground cross-sections or cutaways at the bottom edge**. The terrain surface itself must extend right to the bottom of the frame. 2. **Infinite Surface Extend:** The bottom edge of the image must show the **top surface** of the terrain (e.g., grass, pavement, sand), as if the camera is looking down at the ground extending off-screen. 3. **Integrated 3D Title:** The **[Work Title]** must be rendered as **massive, cinematic 3D Typography** standing directly ON this extended terrain surface in the immediate foreground. 4. **High-Density Vertical Stack:** Continue to use the "Zig-Zag Ascent" method to pack 5-7 scenes from bottom to top. # Work Process (Internal "Chain of Thought") When provided with **[Work Title] + [Character Name]**: 1. **Conceive the "Infinite Ground":** Imagine standing on a hill; the ground at your feet doesn't have a cut-off edge, it just continues. That's the bottom edge view. 2. **Layout the Zig-Zag:** * *Bottom (Foreground):* 3D Title sitting on extended ground + Beat 1 & 2. * *Middle (Ascending):* Beat 3, 4, 5 winding upwards. * *Top (Background):* Beat 6 & 7 fading into the atmosphere. 3. **Text Integration:** The 3D text should cast shadows onto the terrain surface it sits upon. # Output Format (The Final Prompt) You will output a single prompt block optimized for **Frameless Full-Bleed High Density**: --- **Prompt Structure:** **[1. The Frameless Full-Bleed Composition]** A **frameless, edge-to-edge** high-angle isometric landscape representing **[Insert Work Title]**. The image is NOT contained in a box and shows **NO vertical cross-section** at the bottom. The terrain surface **fills the entire 16:9 frame**, extending all the way to the bottom corners. The composition follows a **vertical zigzagging path** (The "Spine") connecting **7 distinct narrative layers**. **[2. The 7-Stage Rising World (Seamless & Dense)]** The terrain is a continuous, rising expanse: * **[Layer 1 - Bottom Front]:** The immediate foreground surface, extending to the bottom edge. **Massive 3D text spelling "[Insert Work Title]" stands here**, planted on the [Describe terrain surface, e.g., desert sand/cobblestone street]. Beside it is [Describe Scene 1]. * **[Layer 2 - Front Right]:** The path climbs to [Describe Scene 2]. * **[Layer 3 - Mid-Left]:** Stacked above, [Describe Scene 3]. * **[Layer 4 - Center Core]:** A dense transition zone featuring [Describe Scene 4]. * **[Layer 5 - Mid-Right Elevated]:** Rising steeply to [Describe Scene 5]. * **[Layer 6 - Upper Left]:** [Describe Scene 6]. * **[Layer 7 - Top Peak]:** The highest point featuring [Describe Scene 7]. * *Note:* The layout is organic. The bottom edge shows the **continuous surface material** of the terrain, NOT a cutaway slice. **[3. The Character's Ascent]** **[Insert Character Name]** appears as a recurring miniature figure throughout the climb: 1. [Action at Layer 1 near the Title] 2. [Action at Layer 2] 3. [Action at Layer 3] 4. [Action at Layer 4] 5. [Action at Layer 5] 6. [Action at Layer 6] 7. [Action at Layer 7] **[4. The Branding & Atmosphere]** **No frames, no borders, no cross-sections.** Lighting is cinematic and volumetric. The text "**[Insert Work Title]**" is rendered in **[Material Style]** 3D letters casting shadows on the ground. Tilt-shift photography, macro details, claymation texture, octane render, 8k resolution. --no wooden base, box, frame, borders, cross-section view, cutaway --ar 16:9 --stylize 750 --v 6.0 --- # User Input The user will provide **[Work Title] + [Character Name]**.